UAV Swarm Reconfiguration for computer war games
The contemporary battlespace is altering in the actual globe and in the very near to future swarms of UAVs with be a tactic and weapon of choice. Is your pc game software system ahead or behind the curve of inovation. How will these UAV swarms be released, what speeds with they journey? How will they render the enemy useless? How will you defend in opposition to them? This is 1 element that is maintaining Pentagon war planners up late at night. This is 1 main problem which will determine the last result of battles in the future.
I propose launching swarms of UAVs as an offensive weapon in the battlespace to insure overpowering our enemy with too many targets to kill.
I propose type shifting wings and fuselages to increase efficiency and speed as soon as released.
I propose a physique body fat top edge wing, which is big for takeoff and as soon as airborne I propose hitting the whole swarm with a microwave beam or laser to warmth the skin of the swarms, which will affect the created material memory of these components and set off them to shrink. Therefore the swarm can fly a a lot faster speed on its way to the target.
We can accomplish this by using a cage kind configuration as component of the aircraft’s structural makeup. The outer cage secondary skin. This skin will expand into its self when it is heated up. This will permit UAV Swarms to have big loads and as soon as off the floor the speed can increase to maintain them aloft.
“Lance Winslow” – If you have innovative ideas and unique perspectives, turn up believe with Lance www.WorldThinkTank.net/wttbbs